2014 Retrospective

by Luke Wroblewski December 22, 2014

As the year comes to a close, it's time for my annual round-up of the most read articles I published this year. In order of popularity, the top five articles from 2014 are...

UX How-Tos with Luke Wroblewski

26 three to five minutes videos by me covering all aspects of mobile and multi-device design.

Mobile & Multi-Device Design: Lessons Learned

My new book compiles the articles I published over the past two years about Polar’s mobile and multi-device design decisions. It's filled with nuanced user interface design details and big-picture thinking on software design for PCs, tablets, TVs, and beyond. And it's free.

Designing for Large Screen Smartphones

As smartphones continue to get larger but our hands don’t, what kinds of design solutions can ensure mobile interactions remain comfortable, quick, and easy on our thumbs?

Eliminating Taps with Fluid Touch Gestures

Getting things done in most mobile applications requires taps -lots of them. But because of discovery issues, mobile designers have tended to shy away from using other kinds of gestures in their UI...

Customizing Help & Tips By Input Type

On today’s multi-device Web, your audience might be using a mouse, keyboard, touchscreen, trackpad, or increasingly, more than one of these input types to interact with your service. Given all these possibilities, how do you let people know how they can get things done in your app?

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