by Luke Wroblewski February 9, 2016
April 22, 2015 at Google Conversions, Dublin Ireland
October 28, 2014 at User Interface 19, Boston MA
October 29, 2014 at An Event Apart, Orlando FL
Screen time used to mean sitting in front of a TV. Today we move between screens of various sizes, proportions, and quality all day. The abundance and diversity of devices can overwhelm teams delivering software. We need practical ways to tackle the problems that come with this diversity of screens.
Luke explores a deeper understanding of screen time today and ways to design effective cross-screen experiences for tomorrow. He gives you tools to work around discrepancies in devices and adjust UI to plan for all viewing usage possibilities.