by Luke Wroblewski September 7, 2012
April 5, 2010 at An Event Apart Seattle, WA
- Sept 23, 2011 at WebExpo Prague 2011 Conference Prague, Czech Republic
- May 13, 2011 at Mobilism in Amsterdam, Holland
- April 12, 1011 at Breaking Development in Dallas, TX
- May 27, 2010 at LinkedIn in Mountain View, CA
For years, most Web teams have designed for the desktop. Mobile, if it even happened, was a port off the desktop version, designed and built before anyone even considered the mobile experience. This made perfect sense for a while. Browsing the Web on mobile phones was painful; carriers controlled access to the Web on their devices; and mobile network speeds made everything often grind to a halt.
But things have changed so dramatically over the past few years that starting with the desktop may be an increasingly backwards way of thinking about a Web product. Designing for mobile first can not only open up new opportunities for growth, it can lead to a better overall user experience for a Web site or application.
In this presentation, Luke Wroblewski will dig into the three key reasons to consider mobile first: mobile is seeing explosive growth; mobile forces you to focus; and mobile extends your capabilities.