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“Any article that ties anthropology
into the high-tech industry gets my vote!”
– Sean Hower
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Understanding Your
Web Audience
by Luke Wroblewski
"The elements that contribute to superior experiences are knowable
and reproducible, which makes them designable." Nathan Shedroff,
Experience Design
Although there are lots of elements to consider
when designing compelling Web experiences (writing style, look and
feel, information organization -to name just a few), there is one
"knowable" element that can be used to appraise the rest:
audience. A detailed understanding of your target audience
provides you with an effective metric by which to evaluate all your
design decisions: structure (content and organization), visual presentation
(personality and tone), and interaction (functionality and behavior).
From cultural dimensions to computer expertise, the more you know
about your audience the easier it becomes to design for (and communicate
to) them.
"Human needs should be the guide for our technologies." Ben
Shneiderman
While it's true that anyone with a Web browser
can access your site, your target audience really consists of the
people that will most often make use of (read, search, shop, explore)
your site. Because your site can't do everything for everybody,
its success largely depends on meeting the needs and expectations
of this pre-defined group of people. After all, the principle means
for gauging a site's performance (user feedback, community interactions,
traffic reports, sales figures, etc.) are your audience and their
actions.
Likewise, the effectiveness of your site's
main message is also audience-dependent. Communication cannot take
place unless someone is there to interpret a message and give it
meaning. How the message will be interpreted largely depends on
the receiver and their state of mind, previous experiences, goals,
culture, and knowledge. These factors can be used to define (and,
more importantly, familiarize yourself with) your target audience.
Describing Your Audience
Whenever attempting to make sense of something, we instinctively
look for different ways to describe it. The more characteristics
you can affix to an object, person, or place, the better you can
understand it and even make predictions about it. Knowing the layout
of a city may help you determine the fastest route home, but if
you don't know where traffic builds up, it might actually end up
being the slowest way. Similarly if you go forward with a narrow
understanding of your audience, you might find yourself heading
in the wrong direction, and need to take an expensive U-turn.
Familiarizing yourself with the demographics,
cultural associations, environment, modes of interaction, experience,
and needs and expectations of your audience should help keep you
on track.
Demographics can help isolate the characteristics
that distinguish your audience. Gender, income level, age, religion,
geographic location, and more, all provide valuable information
about your audience -albeit in a rather sterile manner. A deeper
understanding can come from looking at the psychological aspects
that characterize groups: excited jazz fans, TV show devotees, nervous
mothers, etc. This type of characterization provides a better understanding
of your audience's motivations and consequently, their expectations.
Additionally, you can look at the appropriateness
of archetypes. Mitch McCasland describes
archetypes as "universally recognized concepts embedded
in the collective subconscious of the human species." Archetypes
such as the Outlaw, the Ruler, or the Hero can help you better understand
the emotional and intellectual needs of your audience. Are they
hoping to feel rebellious (different) or empowered (in control)?
McCasland points out that such archetypes
are observable "across all cultures throughout the world"
However, many aspects of communication (color, time, distance, etc.)
differ from culture to culture. Edward Hall described several of
these differences in his premier anthropological work: The Silent
Language. His point that "culture is communication" underscores
the fact that cultural differences cannot be ignored. Even cultural
dimensions (as outlined by Aaron
Marcus [PDF]) such as power-distance, collectivism vs. individualism,
and uncertainty avoidance help shape the perspective your audience
brings to your Web site.
But people are products of not only their cultures, but also their
environments, and the two are often intertwined. The sights and
sounds of your audience's surroundings help determine what they
consider appropriate and inviting. For example, if you are targeting
high school students, you might want to look at the styles of clothing
or music that they consider worth their time. In addition, consider
the state of mind of your audience. When they come to your site
are they nervous, excited, or perhaps sad? Are they using your product
at home, at the office, or on a busy trading floor?
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Be careful not to: |
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Lose sight of the individual in favor of the "average" user
Confuse users (individuals interacting with a specific
portion of your site) with your audience (the group
of people you are trying to reach with your message)
Consider your client to be your audience (unless they
are really are -for example: an intranet)
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When investigating your audience's environment,
it's also a good idea to look for distinct hardware and software
limitations. Though steady improvements in browsers and a better
understanding of existing technical discrepancies have made designing
for various system configurations easier, you still need to watch
for slow modems, old browsers, and differences in displays. In addition
to old technology, you might also have to contend with new users.
Coming to terms with the experience level of your audience means
understanding the differences between novice
and expert users of not only your site and its content but the
entire Web.
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Your audience's experiences with your site's domain (content) determines
if they are experts (have complete understanding, need theory), technicians
(have/need practical knowledge), executives (need top-level information
to make decisions), or non-specialists (have no knowledge but are curious).
Each of these groups benefits from a presentation of content adapted
to their needs.
Similarly, the types of interactions most frequently employed by your
audience should be considered. Jeffery
Zeldman distinguishes three such modes as: users (employ tools to
accomplish tasks, need clarity and usability), viewers (seek entertainment,
need engaging presentations), and readers (spend time with your writing,
need comfortable reading conditions).
Learning From Your Audience
If you take the time to look at your audience using the approaches outlined
above, you will inevitably have a clearer understanding of the intellectual
and emotional needs and expectations they bring to your site. But it
doesn't end there. Your audience and their actions will continually
teach you. Take advantage of this fact by observing how people really
use your site, and gather valuable feedback whenever you can. As you
continually improve your understanding of your audience, your designs
will follow suit.
Luke Wroblewski is a Senior Interface Designer at the National Center for Supercomputing Applications (NCSA) and the Creative Director of LukeW Interface Designs. Luke has also authored a book titled
Site-Seeing: A Visual Approach to Web Usability.
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