On June 13th I’ll be speaking at CHI*Atlanta in Atlanta, GA about Mobile First. In my talk, I'll make the case for designing Web applications for mobile platforms before the desktop in order to take advantage of explosive growth, useful constraints, and innovative capabilities. I'll also outline tips for designing with: multiple screen sizes and densities, touch gestures, location awareness, orientation changes, tight audio/video integration, and more.
For years, most Web teams have designed for the desktop. Mobile, if it even happened, was a port off the desktop version, designed and built before anyone even considered the mobile experience. This made perfect sense for a while. Browsing the Web on mobile phones was painful; carriers controlled access to the Web on their devices; and mobile network speeds made everything often grind to a halt.
But things have changed so dramatically over the past few years that starting with the desktop may be an increasingly backwards way of thinking about a Web product. Designing for mobile first can not only open up new opportunities for growth, it can lead to a better overall user experience for a Web site or application.
In this session, Luke Wroblewski will dig into the three key reasons to consider mobile first: mobile is seeing explosive growth; mobile forces you to focus; and mobile extends your capabilities.
Hope to see some of you there!